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Global Travel and Entertainment Cards Market by Type (Cloud Identity & Access Management Software, Cloud Intrusion Detection & Prevention System, Cloud Encryption Software, Cloud Network Security Software, Cloud Email Security Software), by Deployment (Private, Hybrid, Public) and Region (North America, Latin America, Europe, Asia Pacific and Middle East & Africa), Forecast To 2028

  • Report ID: SS-76152
  • Author: Up Market Research
  • Rating: 4.8
  • Total Reviews: 63
  • No. Of Pages: 217
  • Format:
  • Pub. Date: 2021-12-29
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Up Market Research published a new report titled “Travel and Entertainment Cards Market research report which is segmented by Type (Cloud Identity & Access Management Software, Cloud Intrusion Detection & Prevention System, Cloud Encryption Software, Cloud Network Security Software, Cloud Email Security Software), by Deployment (Private, Hybrid, Public), By Players/Companies HSBC Group, U.S. Bank, Major players analyzed include Wells Fargo, Synchrony and Bank of America Corporation  , J.P. Morgan Chase & Co, Hyatt Corporation, Capital One, BNP Paribas, American Express Company”. As per the study the market is expected to grow at a CAGR of XX% in the forecast period.


Report Scope

Report AttributesReport Details
Report TitleTravel and Entertainment Cards Market Research Report
By TypeCloud Identity & Access Management Software, Cloud Intrusion Detection & Prevention System, Cloud Encryption Software, Cloud Network Security Software, Cloud Email Security Software
By DeploymentPrivate, Hybrid, Public
By CompaniesHSBC Group, U.S. Bank, Major players analyzed include Wells Fargo, Synchrony and Bank of America Corporation  , J.P. Morgan Chase & Co, Hyatt Corporation, Capital One, BNP Paribas, American Express Company
Regions CoveredNorth America, Europe, APAC, Latin America, MEA
Base Year2020
Historical Year2018 to 2019 (Data from 2010 can be provided as per availability)
Forecast Year2028
Number of Pages217
Number of Tables & Figures152
Customization AvailableYes, the report can be customized as per your need.

The report covers comprehensive data on emerging trends, market drivers, growth opportunities, and restraints that can change the market dynamics of the industry. It provides an in-depth analysis of the market segments which include products, applications, and competitor analysis.


Global Travel and Entertainment Cards Industry Outlook

Global Travel and Entertainment Cards Market Report Segments:

The market is segmented by Type (Cloud Identity & Access Management Software, Cloud Intrusion Detection & Prevention System, Cloud Encryption Software, Cloud Network Security Software, Cloud Email Security Software), by Deployment (Private, Hybrid, Public).

Travel and Entertainment Cards Market research report delivers a close watch on leading competitors with strategic analysis, micro and macro market trend and scenarios, pricing analysis and a holistic overview of the market situations in the forecast period. It is a professional and a detailed report focusing on primary and secondary drivers, market share, leading segments and geographical analysis. Further, key players, major collaborations, merger & acquisitions along with trending innovation and business policies are reviewed in the report.


Key Benefits for Industry Participants & Stakeholders:

  • Industry drivers, restraints, and opportunities covered in the study
  • Neutral perspective on the market performance
  • Recent industry trends and developments
  • Competitive landscape & strategies of key players
  • Potential & niche segments and regions exhibiting promising growth covered
  • Historical, current, and projected market size, in terms of value
  • In-depth analysis of the Travel and Entertainment Cards Market

Overview of the regional outlook of the Travel and Entertainment Cards Market:

Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa (MEA). North America region is further bifurcated into countries such as U.S., and Canada. The Europe region is further categorized into U.K., France, Germany, Italy, Spain, Russia, and Rest of Europe. Asia Pacific is further segmented into China, Japan, South Korea, India, Australia, South East Asia, and Rest of Asia Pacific. Latin America region is further segmented into Brazil, Mexico, and Rest of Latin America, and the MEA region is further divided into GCC, Turkey, South Africa, and Rest of MEA.


Travel and Entertainment Cards Market Overview

Highlights of The Travel and Entertainment Cards Market Report:

  1. The market structure and projections for the coming years.
  2. Drivers, restraints, opportunities, and current trends of Travel and Entertainment Cards Market.
  3. Historical data and forecast.
  4. Estimations for the forecast period 2028.
  5. Developments and trends in the market.
        6. By Type:

                1. Cloud Identity & Access Management Software

                2. Cloud Intrusion Detection & Prevention System

                3. Cloud Encryption Software

                4. Cloud Network Security Software

                5. Cloud Email Security Software

        7. By Deployment:

                1. Private

                2. Hybrid

                3. Public

  1. Market scenario by region, sub-region, and country.
  2. Market share of the market players, company profiles, product specifications, SWOT analysis, and competitive landscape.
  3. Analysis regarding upstream raw materials, downstream demand, and current market dynamics.
  4. Government Policies, Macro & Micro economic factors are also included in the report.

We have studied the Travel and Entertainment Cards Market in 360 degrees via. both primary & secondary research methodologies. This helped us in building an understanding of the current market dynamics, supply-demand gap, pricing trends, product preferences, consumer patterns & so on. The findings were further validated through primary research with industry experts & opinion leaders across countries. The data is further compiled & validated through various market estimation & data validation methodologies. Further, we also have our in-house data forecasting model to predict market growth up to 2028.


How you may use our products:

  • Correctly Positioning New Products
  • Market Entry Strategies
  • Business Expansion Strategies
  • Consumer Insights
  • Understanding Competition Scenario
  • Product & Brand Management
  • Channel & Customer Management
  • Identifying Appropriate Advertising Appeals

Travel and Entertainment Cards Market Trends

Reasons to Purchase the Travel and Entertainment Cards Market Report:

  • The report includes a plethora of information such as market dynamics scenario and opportunities during the forecast period
  • Segments and sub-segments include quantitative, qualitative, value (USD Million,) and volume (Units Million) data.
  • Regional, sub-regional, and country level data includes the demand and supply forces along with their influence on the market.
  • The competitive landscape comprises share of key players, new developments, and strategies in the last three years.
  • Comprehensive companies offering products, relevant financial information, recent developments, SWOT analysis, and strategies by these players.
Chapter 1 Executive Summary
Chapter 2 Assumptions and Acronyms Used
Chapter 3 Research Methodology
Chapter 4 Travel and Entertainment Cards Market Overview
   4.1 Introduction 
      4.1.1 Market Taxonomy 
      4.1.2 Market Definition 
      4.1.3 Macro-Economic Factors Impacting the Market Growth 
   4.2 Travel and Entertainment Cards Market Dynamics 
      4.2.1 Market Drivers 
      4.2.2 Market Restraints 
      4.2.3 Market Opportunity 
   4.3 Travel and Entertainment Cards Market - Supply Chain Analysis 
      4.3.1 List of Key Suppliers 
      4.3.2 List of Key Distributors 
      4.3.3 List of Key Consumers 
   4.4 Key Forces Shaping the Travel and Entertainment Cards Market 
      4.4.1 Bargaining Power of Suppliers 
      4.4.2 Bargaining Power of Buyers 
      4.4.3 Threat of Substitution 
      4.4.4 Threat of New Entrants 
      4.4.5 Competitive Rivalry 
   4.5 Global Travel and Entertainment Cards Market Size & Forecast, 2018-2028 
      4.5.1 Travel and Entertainment Cards Market Size and Y-o-Y Growth 
      4.5.2 Travel and Entertainment Cards Market Absolute $ Opportunity 


Chapter 5 Global Travel and Entertainment Cards Market Analysis and Forecast by Type
   5.1 Introduction
      5.1.1 Key Market Trends & Growth Opportunities by Type
      5.1.2 Basis Point Share (BPS) Analysis by Type
      5.1.3 Absolute $ Opportunity Assessment by Type
   5.2 Travel and Entertainment Cards Market Size Forecast by Type
      5.2.1 Cloud Identity & Access Management Software
      5.2.2 Cloud Intrusion Detection & Prevention System
      5.2.3 Cloud Encryption Software
      5.2.4 Cloud Network Security Software
      5.2.5 Cloud Email Security Software
   5.3 Market Attractiveness Analysis by Type

Chapter 6 Global Travel and Entertainment Cards Market Analysis and Forecast by Deployment
   6.1 Introduction
      6.1.1 Key Market Trends & Growth Opportunities by Deployment
      6.1.2 Basis Point Share (BPS) Analysis by Deployment
      6.1.3 Absolute $ Opportunity Assessment by Deployment
   6.2 Travel and Entertainment Cards Market Size Forecast by Deployment
      6.2.1 Private
      6.2.2 Hybrid
      6.2.3 Public
   6.3 Market Attractiveness Analysis by Deployment

Chapter 7 Global Travel and Entertainment Cards Market Analysis and Forecast by Region
   7.1 Introduction
      7.1.1 Key Market Trends & Growth Opportunities by Region
      7.1.2 Basis Point Share (BPS) Analysis by Region
      7.1.3 Absolute $ Opportunity Assessment by Region
   7.2 Travel and Entertainment Cards Market Size Forecast by Region
      7.2.1 North America
      7.2.2 Europe
      7.2.3 Asia Pacific
      7.2.4 Latin America
      7.2.5 Middle East & Africa (MEA)
   7.3 Market Attractiveness Analysis by Region

Chapter 8 Coronavirus Disease (COVID-19) Impact 
   8.1 Introduction 
   8.2 Current & Future Impact Analysis 
   8.3 Economic Impact Analysis 
   8.4 Government Policies 
   8.5 Investment Scenario

Chapter 9 North America Travel and Entertainment Cards Analysis and Forecast
   9.1 Introduction
   9.2 North America Travel and Entertainment Cards Market Size Forecast by Country
      9.2.1 U.S.
      9.2.2 Canada
   9.3 Basis Point Share (BPS) Analysis by Country
   9.4 Absolute $ Opportunity Assessment by Country
   9.5 Market Attractiveness Analysis by Country
   9.6 North America Travel and Entertainment Cards Market Size Forecast by Type
      9.6.1 Cloud Identity & Access Management Software
      9.6.2 Cloud Intrusion Detection & Prevention System
      9.6.3 Cloud Encryption Software
      9.6.4 Cloud Network Security Software
      9.6.5 Cloud Email Security Software
   9.7 Basis Point Share (BPS) Analysis by Type 
   9.8 Absolute $ Opportunity Assessment by Type 
   9.9 Market Attractiveness Analysis by Type
   9.10 North America Travel and Entertainment Cards Market Size Forecast by Deployment
      9.10.1 Private
      9.10.2 Hybrid
      9.10.3 Public
   9.11 Basis Point Share (BPS) Analysis by Deployment 
   9.12 Absolute $ Opportunity Assessment by Deployment 
   9.13 Market Attractiveness Analysis by Deployment

Chapter 10 Europe Travel and Entertainment Cards Analysis and Forecast
   10.1 Introduction
   10.2 Europe Travel and Entertainment Cards Market Size Forecast by Country
      10.2.1 Germany
      10.2.2 France
      10.2.3 Italy
      10.2.4 U.K.
      10.2.5 Spain
      10.2.6 Russia
      10.2.7 Rest of Europe
   10.3 Basis Point Share (BPS) Analysis by Country
   10.4 Absolute $ Opportunity Assessment by Country
   10.5 Market Attractiveness Analysis by Country
   10.6 Europe Travel and Entertainment Cards Market Size Forecast by Type
      10.6.1 Cloud Identity & Access Management Software
      10.6.2 Cloud Intrusion Detection & Prevention System
      10.6.3 Cloud Encryption Software
      10.6.4 Cloud Network Security Software
      10.6.5 Cloud Email Security Software
   10.7 Basis Point Share (BPS) Analysis by Type 
   10.8 Absolute $ Opportunity Assessment by Type 
   10.9 Market Attractiveness Analysis by Type
   10.10 Europe Travel and Entertainment Cards Market Size Forecast by Deployment
      10.10.1 Private
      10.10.2 Hybrid
      10.10.3 Public
   10.11 Basis Point Share (BPS) Analysis by Deployment 
   10.12 Absolute $ Opportunity Assessment by Deployment 
   10.13 Market Attractiveness Analysis by Deployment

Chapter 11 Asia Pacific Travel and Entertainment Cards Analysis and Forecast
   11.1 Introduction
   11.2 Asia Pacific Travel and Entertainment Cards Market Size Forecast by Country
      11.2.1 China
      11.2.2 Japan
      11.2.3 South Korea
      11.2.4 India
      11.2.5 Australia
      11.2.6 South East Asia (SEA)
      11.2.7 Rest of Asia Pacific (APAC)
   11.3 Basis Point Share (BPS) Analysis by Country
   11.4 Absolute $ Opportunity Assessment by Country
   11.5 Market Attractiveness Analysis by Country
   11.6 Asia Pacific Travel and Entertainment Cards Market Size Forecast by Type
      11.6.1 Cloud Identity & Access Management Software
      11.6.2 Cloud Intrusion Detection & Prevention System
      11.6.3 Cloud Encryption Software
      11.6.4 Cloud Network Security Software
      11.6.5 Cloud Email Security Software
   11.7 Basis Point Share (BPS) Analysis by Type 
   11.8 Absolute $ Opportunity Assessment by Type 
   11.9 Market Attractiveness Analysis by Type
   11.10 Asia Pacific Travel and Entertainment Cards Market Size Forecast by Deployment
      11.10.1 Private
      11.10.2 Hybrid
      11.10.3 Public
   11.11 Basis Point Share (BPS) Analysis by Deployment 
   11.12 Absolute $ Opportunity Assessment by Deployment 
   11.13 Market Attractiveness Analysis by Deployment

Chapter 12 Latin America Travel and Entertainment Cards Analysis and Forecast
   12.1 Introduction
   12.2 Latin America Travel and Entertainment Cards Market Size Forecast by Country
      12.2.1 Brazil
      12.2.2 Mexico
      12.2.3 Rest of Latin America (LATAM)
   12.3 Basis Point Share (BPS) Analysis by Country
   12.4 Absolute $ Opportunity Assessment by Country
   12.5 Market Attractiveness Analysis by Country
   12.6 Latin America Travel and Entertainment Cards Market Size Forecast by Type
      12.6.1 Cloud Identity & Access Management Software
      12.6.2 Cloud Intrusion Detection & Prevention System
      12.6.3 Cloud Encryption Software
      12.6.4 Cloud Network Security Software
      12.6.5 Cloud Email Security Software
   12.7 Basis Point Share (BPS) Analysis by Type 
   12.8 Absolute $ Opportunity Assessment by Type 
   12.9 Market Attractiveness Analysis by Type
   12.10 Latin America Travel and Entertainment Cards Market Size Forecast by Deployment
      12.10.1 Private
      12.10.2 Hybrid
      12.10.3 Public
   12.11 Basis Point Share (BPS) Analysis by Deployment 
   12.12 Absolute $ Opportunity Assessment by Deployment 
   12.13 Market Attractiveness Analysis by Deployment

Chapter 13 Middle East & Africa (MEA) Travel and Entertainment Cards Analysis and Forecast
   13.1 Introduction
   13.2 Middle East & Africa (MEA) Travel and Entertainment Cards Market Size Forecast by Country
      13.2.1 Saudi Arabia
      13.2.2 South Africa
      13.2.3 UAE
      13.2.4 Rest of Middle East & Africa (MEA)
   13.3 Basis Point Share (BPS) Analysis by Country
   13.4 Absolute $ Opportunity Assessment by Country
   13.5 Market Attractiveness Analysis by Country
   13.6 Middle East & Africa (MEA) Travel and Entertainment Cards Market Size Forecast by Type
      13.6.1 Cloud Identity & Access Management Software
      13.6.2 Cloud Intrusion Detection & Prevention System
      13.6.3 Cloud Encryption Software
      13.6.4 Cloud Network Security Software
      13.6.5 Cloud Email Security Software
   13.7 Basis Point Share (BPS) Analysis by Type 
   13.8 Absolute $ Opportunity Assessment by Type 
   13.9 Market Attractiveness Analysis by Type
   13.10 Middle East & Africa (MEA) Travel and Entertainment Cards Market Size Forecast by Deployment
      13.10.1 Private
      13.10.2 Hybrid
      13.10.3 Public
   13.11 Basis Point Share (BPS) Analysis by Deployment 
   13.12 Absolute $ Opportunity Assessment by Deployment 
   13.13 Market Attractiveness Analysis by Deployment

Chapter 14 Competition Landscape 
   14.1 Travel and Entertainment Cards Market: Competitive Dashboard
   14.2 Global Travel and Entertainment Cards Market: Market Share Analysis, 2019
   14.3 Company Profiles (Details – Overview, Financials, Developments, Strategy) 
      14.3.1 HSBC Group
      14.3.2 U.S. Bank
      14.3.3 Major players analyzed include Wells Fargo
      14.3.4 Synchrony and Bank of America Corporation  
      14.3.5 J.P. Morgan Chase & Co
      14.3.6 Hyatt Corporation
      14.3.7 Capital One
      14.3.8 BNP Paribas
      14.3.9 American Express Company
Segments Covered in the Report
The global Travel and Entertainment Cards market has been segmented based on

By Type
  • Cloud Identity & Access Management Software
  • Cloud Intrusion Detection & Prevention System
  • Cloud Encryption Software
  • Cloud Network Security Software
  • Cloud Email Security Software
By Deployment
  • Private
  • Hybrid
  • Public
Regions
  • Asia Pacific
  • North America
  • Latin America
  • Europe
  • Middle East & Africa
Key Players
  • HSBC Group
  • U.S. Bank
  • Major players analyzed include Wells Fargo
  • Synchrony and Bank of America Corporation  
  • J.P. Morgan Chase & Co
  • Hyatt Corporation
  • Capital One
  • BNP Paribas
  • American Express Company

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